If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Monstress artist Sana Takeda dives into the emotions, the origin, and yes, the monsters of her and Marjorie Liu's hit comic

Monstrous work: Sana Takeda talks craft, Monstress, and Night Eaters

Monstress
Image credit: Sana Takeda (Image Comics)

Compared to how highly readers and critics think of her work on the steampunk fantasy series Monstress for Image Comics, it’s hard to fathom that Sana Takeda still feels she has so many opportunities to grow as an artist.

Maybe that’s because Takeda, who became known in the US primarily due to her work on X-23 for Marvel Comics, originally didn’t set out to become a comic book artist at all. Back in Japan, where she grew up and still resides, she was not involved in the local manga scene, but instead did character design work for SEGA.

Several Eisner, Hugo, and Harvey Awards for Monstress later, Takeda must confess that she, together with writer Marjorie Liu, is onto something at the very least. What Takeda does admit, is that she wouldn’t be here if not for her perseverance and her good fortunes of

Subscribe to Popverse to read this article

Become a member and get first access to tickets and badges to our events, photo ops, exclusive content, and more.

Comments

Want to join the discussion? Please activate your account first.
Visit Reedpop ID if you need to resend the confirmation email.

View Comments (0)

Find out how we conduct our review by reading our review policy